Difference between revisions of "Deep Crystals"
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Magic Resistance: Low. | Magic Resistance: Low. | ||
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Malleability: Low. | Malleability: Low. | ||
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Magnetic: No. | Magnetic: No. | ||
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Conductivity of Heat: Medium. | Conductivity of Heat: Medium. | ||
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Primary Uses: Magic catalysts. | Primary Uses: Magic catalysts. | ||
Revision as of 23:25, 16 March 2021
Description
Jutting from the solid earth of the Deep Run, the Deep Crystals are found sprawling throughout its systems; they offer a dim aura for their respective colors, which gently lights the previously-pitch caverns of the unforgiving Deep Run. Their crystalline makeup makes it hard and dense; however, it its rigid structure means it can be easily broken from its place.
Color
Deep Crystals come in all colors of the spectrum.
Rarity
Common.
Traits
Magic Resistance: Low.
Malleability: Low.
Magnetic: No.
Conductivity of Heat: Medium.
Primary Uses: Magic catalysts.
Special
- If a drop of nectar from a Dreaming Lily lands on a piece of a Deep Crystal, it may be used as a catalyst additive for Terramancy or Pyromancy.
- Deep Crystals can hold magical flame within them without any side effects for far longer then a regular mage can [twice the duration], allowing them to double as magical torches if used.
Geography • Races • Flora • Fauna • Stones • Metals • Cloth • Foreign Continents |
The World of Aethius • The Multiverse of Aethier |