Races Blood & Essence Chart
From Aethier
Races Blood & Essence Chart
- Small Races: Eight Pints / Twelve Essence
- Dwarves
- Halflings
- Draxgar (Small)
- Skrayln
- Goblins
- Medium Races: Ten Pints / Fifteen Essence
- Humans
- Elves
- Half-Elves
- Half-Mer
- Danakov
- Satyr
- Aervan
- Leonin
- Syrien
- Dryads
- Shifters
- Fey
- Large Races: Twelve Pints / Twenty Essence
- Orcs
- Centaurs
- Draxgar (Large)
- Half-Orcs
Blood & Essence Drain Side Effects
The following list contains the immediate effects of blood loss and essence drain, in regards to our universe.
- Small Races
- Blood
- 1 Pint - Temporary dizziness, clammy skin, temporary loss of color in the face and extremities (i.e. you appear paler), and temporary drop in body temperature (not severe, you simply feel colder/chilly.)
- 1.5 Pints - In addition to the previous symptoms: nausea, weakness, fatigue, slight sweating, and anxiety.
- 2 Pints - Hypovolemic Shock is a medical emergency; this life-threatening condition can lead to organ failure because the heart cannot pump enough blood to the organs. The lack of oxygen to vital parts of the body comes with several symptoms, including: severe drop in body temperature, anxiety, blue lips and fingernails, profuse sweating, shallow breath, dizziness, confusion, chest pain, loss of consciousness, rapid heart rate, and weak pulse.
- 3 Pints - Without immediate attention from a life mage, the victim would fall unconscious and succumb to death within 6 turns.
- 4 Pints - Death.
- Essence
- 2 Points - Temporary dizziness, minor fatigue and weariness. They feel sluggish and slower than normal, but can otherwise function normally.
- 3 Points - In addition to the previous symptoms: weakness, more noticeable fatigue, slight sweating and anxiety.
- 4 Points - The target will want to sit down for a time, generally uncontrollably yawning and feeling very tired and fatigued.
- 6 Points - They will lose 1 tier of speed and will generally sit down at this point if not lay down. It will be difficult to keep their eyes open.
- 7 Points - At this point, they will be unable to fight off unconsciousness as easily and will likely pass out. However, they can continue to try and fight it by beating a 14 in a d20 roll.
- Any more than this and the subject will be forced unconscious and if they are completely drained, they will be unable to awaken for the next 24 OOC hours.
- Medium Races
- Blood
- 1 Pint - Temporary dizziness, clammy skin, temporary loss of color in the face and extremities (i.e. you appear paler), and temporary drop in body temperature (not severe, you simply feel colder/chilly.)
- 2 Pints - In addition to the previous symptoms: nausea, weakness, fatigue, slight sweating, and anxiety.
- 3 Pints - Hypovolemic Shock is a medical emergency; this life-threatening condition can lead to organ failure because the heart cannot pump enough blood to the organs. The lack of oxygen to vital parts of the body comes with several symptoms, including: severe drop in body temperature, anxiety, blue lips and fingernails, profuse sweating, shallow breath, dizziness, confusion, chest pain, loss of consciousness, rapid heart rate, and weak pulse.
- 4 Pints - Without immediate attention from a life mage, the victim would fall unconscious and succumb to death within 6 turns.
- 5 Pints - Death.
- Essence
- 2 Points - Temporary dizziness, minor fatigue and weariness. They feel sluggish and slower than normal, but can otherwise function normally.
- 4 Points - In addition to the previous symptoms: weakness, more noticeable fatigue, slight sweating and anxiety.
- 6 Points - The target will want to sit down for a time, generally uncontrollably yawning and feeling very tired and fatigued.
- 7 Points - They will lose 1 tier of speed and will generally sit down at this point if not lay down. It will be difficult to keep their eyes open.
- 8 Points - At this point, they will be unable to fight off unconsciousness as easily and will likely pass out. However, they can continue to try and fight it by beating a 14 in a d20 roll.
- Any more than this and the subject will be forced unconscious and if they are completely drained, they will be unable to awaken for the next 24 OOC hours.
- Large Races
- Blood
- 2 Pints - Temporary dizziness, clammy skin, temporary loss of color in the face and extremities (i.e. you appear paler), and temporary drop in body temperature (not severe, you simply feel colder/chilly.)
- 3 Pints - In addition to the previous symptoms: nausea, weakness, fatigue, slight sweating, and anxiety.
- 4 Pints - Hypovolemic Shock is a medical emergency; this life-threatening condition can lead to organ failure because the heart cannot pump enough blood to the organs. The lack of oxygen to vital parts of the body comes with several symptoms, including: severe drop in body temperature, anxiety, blue lips and fingernails, profuse sweating, shallow breath, dizziness, confusion, chest pain, loss of consciousness, rapid heart rate, and weak pulse.
- 5 Pints - Without immediate attention from a life mage, the victim would fall unconscious and succumb to death within 6 turns.
- 6 Pints - Death.
- Essence
- 2 Points - Temporary dizziness, minor fatigue and weariness. They feel sluggish and slower than normal, but can otherwise function normally.
- 4 Points - In addition to the previous symptoms: weakness, more noticeable fatigue, slight sweating and anxiety.
- 6 Points - The target will want to sit down for a time, generally uncontrollably yawning and feeling very tired and fatigued.
- 8 Points - They will lose 1 tier of speed and will generally sit down at this point if not lay down. It will be difficult to keep their eyes open.
- 10 Points - At this point, they will be unable to fight off unconsciousness as easily and will likely pass out. However, they can continue to try and fight it by beating a 14 in a d20 roll.
- Any more than this and the subject will be forced unconscious and if they are completely drained, they will be unable to awaken for the next 24 OOC hours.