Timelines of Aethier
From Aethier
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Era One (First World)
- 96 BE; First written language found, start of the Era calendar and the new Cycle.
- 94 BE; First civilization emerges with the coming of the Demi-Servant Erika.
- 92 BE; City of Haven established, Harry of House Lancelyn crowned first King of Aethius.
- 89 BE; Harry Lancelyn deposed shortly after ascension, Duncan Steelfist crowned second King of Aethius.
- 87-86 BE; First noted history of a major bandit raid, city of haven razed by the "Alverton Bandits."
- 85 BE; City of Stormfall is founded, Duncan remains as the second King of Aethius.
- 85 BE; Magic is once again found and mortals embrace it, the first mages in millenia are raised from nothing.
- 84 BE; Popularity of King Duncan plummets, and he abdicates the throne, shattering the crown into three pieces.
- 84-80 BE; Chaos overtakes the continent of Aversus, and many warlords pop up and form noble houses across the realm.
- 79 BE; Azuran Mal'arn recovers the three pieces of Duncan's crown and with the help of Erika reforges them. Azuran is crowned King.
- 78 BE; Azuran's harsh policy on the growing populace of Vallah forces them into exile, led by Rune Ardugon.
- 78-76 BE; Stable period within the kingdom, but rising dissent risks the crown being deposed once again.
- 75-74 BE; Rebellion shook the Kingdom as thousands died from riots and battles across the continent. Warlords rise and fall in the process. Much of written history is lost.
- 73 BE; Erika destroys Stormfall, ceasing the fight for it and gathers the remaining warlords.
- 72 BE; Erika triggers the first EXODUS, as the world becomes too unstable to remain within. Everyone escaped through a portal.
Era Two (Second World)
- 71 BE; Arrival in the second world, the beginning of the second Era.
- 71 BE; A council is gathered lead by Felix Belmonte known as the first Triumvirate, Felix is crowned King and Sonaris declared the capital of the Kingdom.
- 70-65 BE; Rebuilding efforts begin to re-create stormfall, stable period for the new kingdom.
- 64 BE; House Eridiahl established by the exiled Ex-King Harry, The god Dahriim declaring the city of Ulntroth his sanctuary and Harry his champion.
- 63 BE; Christian Ardugon declared disciple of Belek, the Lucem-Ira wars begin. The Kingdom of Belmonte collapses from rebellion, the council of houses formed.
- 62-58 BE; Lucem-Ira Wars draw to a close with a stalemate, both deities revoke their blessings due to external pressure from Vassas.
- 57 BE; The purple plague created by the Black council ravages Aversus.
- 56 BE; The lich Khisa appears, turning Althalos into his minion who wreaks havoc and destroys many cities. Is later stopped by Ryuko and Apollyon, and the plague ceased as well.
- 55 BE; Khisa is stopped with the help of the realm and the council of houses.
- 54 BE; Ombra followers desecrate Sol holy site, Vallahism re-emerged.
- 53 BE; Enur overtakes the council of houses, is crowned King of Aversus. Taxes, infastructure and feudalism form.
- 52 BE; Enur abdicated the throne to Ester Carina, unrest followers.
- 51 BE; Ester Carina abdicated to Duncan Steelfist, rebellion and secession follow with the formation of the Enclave.
- 50 BE; Cold War ensues, Arendan, leader of the enclave assisted the King Duncan in faking his death.
- 50 BE; Enclave declares independence, Archontas of House Deskalos ascends with the backing of the Enclave.
- 49 BE; Archontas reigns in the unrest of the noble houses, appearance of mysterious being known as Fovamai.
- 49 BE; House Kolchrave is formed.
- 48 BE; Fovamai decimates the population, unleashing old villains upon the world, beginning the second EXODUS.
- 47 BE; Authority falls apart, Iris and Erika form a last minute portal and evacuate the remaining denizens to a new world.
Era Three (Third World)
- 48 BE; Arrival in the third world, the beginning of the Third Era.
- 48 BE; Formation/Reformation of the following houses: Lohegrin, Hollowgale, Kolchrave, Deskalos, Culnax, Eridiahl, Ivengarde, de Leon, Karanus, Adeste, Huntly, Quintus, Ardugon and Vandgriz.
- 46 BE; Colonization begins, warlords vie for territories scattered over the 3 continents: Argione in the East, Aeoressa in the West, Anion in the north. The spirit isles lay in the center.
- 45 BE; The Rhosaen confederacy is born, led by house Karanus in the west, with house Culnax and Kolchrave as subordinates. The Citadel declared the Capital.
- 45 BE; The Kingdom of Malstellas is formed in the north, led by house Deskalos with house Lohegrin in the west and house Adeste and Ardugon in the north. Sonaris declared the Capital.
- 45 BE; The Kingdom of Eridiahl forms with house Eridiahl at its head in the east, with house Huntly in the west, house Ivengarde and Quintus in the east. Lucille declared capital.
- 45 BE; Kingdom of de Leon formed with no subordinates on the Isle of Makorath near Aoressa.
- 44 BE; Colonization ends, organized expansion begins. House Vandgriz forms vallah kingdom underground in the north.
- 44 BE; House Hollowgale colonizes the northern wastes, grows in status to regional power and shares Anion with the Kingdom of Malstellas.
- 43 BE; Aymer, lord of house Adeste attempts to defect to the Rhosaen confederacy. Is jailed and imprisoned, and put to death for treason. House Deskalos directly annexes their lands.
- 43 BE; Diplomatic Insult delivered by the Kingdom of Eridiahl when house Huntly expanded into Rhosaen lands without permission, Rhosaen Confederacy declares war when Eridiahl denies such claims in a reconquest war. Malstellas and the Confederacy signs a formal alliance.
- 43 BE; Kingdom of de Leon joins the war on the side of the Rhosaens after a temporary alliance, referred to as the "Coalition." Mercenaries hired on the side of the Coalition.
- 42 BE; The fall of Lucielle and overwhelming victory for the coalition. Every city was seized in a three pronged assault that lasted less than three mense. House Huntly and Eridiahl disbanded. Kingdom of de Leon annexes northern Argione and vassalizes Ivengarde and Quintus. Kolchrave military might shown on full display.
- 41 BE; Tiberius, King of house de Leon formally joins the confederacy and pushes to take leadership with its expanded power.
- 40 BE; Called to the Citadel by the ruler of the confederacy, Tiberius is assassinated by the alchemist Grauzu Dojjur on the orders of Anthal Karanus. War is declared on de Leon and Makorath is occupied by the confederacy.
- 39 BE; Hollowgale joins the kingdom of Malstellas.
- 39 BE; The confederacy falls when an ancient being known as "The Mimic" destroys citadel, Anthal Karanus assumed dead, makes the city its home.
- 39 BE; Makorath liberated by de Leon forces. Beginning of the Mimic war.
- 38 BE; House Lohegrin declares independence, colonizes southern Argione and moves the capital to the East. Becomes a regional power.
- 38 BE; House Kolchrave solidifies small Barony of Vikerne, establishes the village of Redrock.
- 37 BE; Hollowgale successfully usurps the Kingdom of Malstellas from house Deskalos by vassal vote. Civil conflict ensues for a long period of time.
- 37 BE; Mimic war casualties rising for every nation, holes in the veil appeared leading to different realms. Long lost sister of Mimic found, recovered from native world.
- 36-34 BE; Mimic war continues, ending with the battle of the Citadel where Albrecht, Karl and Tiberius destroy the void corrupted being, banishing it to its orb.
- 34-33 BE; Peace reigns across the realm, colonization and development continues. Citadel lays abandoned as a monument to the mistakes of the past.
- 32 BE; House de Leon and Kolchrave declare war on Vandgriz, destroying it and establishing the independent Sol kingdom of house Hawklight, led by Kraven Hawklight.
- 32 BE; Rise of the Heilig Empire; The first Vikerne award unlawfully annexes Lohegrin lands in the west. Pressure from de Leon on the side of Kolchrave prevents Lohegrin from declaring war.
- 32 BE; Kolchrave annexes Aoressa under the second Vikerne award, any rebels are swiftly put down in police action.
- 32 BE; Ravinius, lord of house Lohegrin assassinated in the north by Emmeline for illegal poaching. The Kingdom Corlica led by Eblis Indigo comes to power, vassalizes under The Heilig Empire.
- 31 BE; Kingdom of Arcturus holdings in the east annexed after swift invasion, to save more lives Tiberius bends the knee, relinquishing all but the Isle of Makorath holdings to the Kingdom of Kolchrave. All de Leon vassals taken by Kolchrave.
- 31 BE; Kingdom of Malstellas falls, house Hollowgale directly annexes the north under vassal rule. Bends the knee to Kolchrave by way of Royal marriage to the heir apparent Waymar Kolchrave.
- 31 BE; Construction begins on the hidden isle in the north for the worlds capital, named Miklagaard.
- 31-30 BE; The Red Plague infects the northern province of the empire, "The Red War" ensues, resulting in Albrechts death against a plagued matekai. Regency for Waymar held by the champion of Sol, Desimir.
- 30 BE; House Sindora on the isle of Carcenatorum forms, house Faucon forms on the coastal banks of Aeoressa. House Kolchrave, Sindora, Faucon, Corlica, Hollowgale, Luniath, Hawklight, Arcturus, Ivengarde, Quintus and Nerine remain as the current empire, with Kolchrave at its head.
- 29 BE; Siegfried attempts to influence politics of the empire, is purged by Kolchrave and Kaladin du Faucon rises to power.
- 29 BE; Waymar ascends the throne as the second Emperor of the Heilig empire.
- 29 BE; Infiltrators from Aestatia Destabilize and falsify plans relating to an Invasion of Aoressa, causing the emperor to focus his troops in the west. Ivengarde falls due to internal strife when Desimir marries Kyrie after Enzo commits suicide. Quintus takes the lands.
- 28 BE; The Aestatian invasion begins, the Spirit isle is occupied, Southern Aoressa comes under contest by the Aestatian Empire.
- 28 BE; The Aestatian War. Argione falls in a matter of months, South Anion and Aoressa fall swiftly along with the nearby isles. Resistance by the Empire leads to the battle of Darkwater, the current capital, resulting in the death of General Halicarnus, the champion of Sterk. Emmeline declared champion by striking the killing blow. In Anion, general Ausalis is slain by Emmeline after prolonged guerrilla conflict. Fortvoie is built and becomes the largest city in the empire led by Kaladin du Faucon. Miklagard, the new capital, finishes construction and is moved.
- 27 BE; End of the Aestatian war. Argione is detonated by the misuse of a darkwell which linked to the void causing the continent to shatter, forming the Aeklast. The final surrender is signed by general Cornelius and his one remaining legion left in southern Aeoressa, lead by Karl's forces. Brief exploration begins. Kaladin goes insane after Fortvoie was destroyed by the new house of Naveira and Hollowgale, becomes a pirate lord and is later killed in the Aeklast.
- 26 BE; The void invades extremely early due to the detonation of the darkwell. The void war begins and ends with a decisive void victory against the weakened empire.
- 26 BE; The citadel of the Void appears in the center of Aoressa, Vindicus created through the use of Halicarnus body starts the beginning of the end after a failed assault by the mortals.
- 26 BE; After decisive defeats in Aoressa, The empire is forced to pull out after the fall of Ebenen when Vindicus consumed Arvora's powers.
- 26 BE; The remaining survivors of Aoressa briefly occupy and evacuate via the ruined port of Fortvoie. The Mimic fails to stop Vindicus, but buys enough time for the mortals to evacuate and fight on in Anion and Miklagard.
- 26 BE; The spirit isle resists a void assault via the powers of Erika and the defenders.
- 25 BE; Laru'lael defenses finally collapse, the void begins the invasion of Anion in full force as the capital of Norheim collapses. Al'sel remains as the last bastion on Anion.
- 25 BE; An overwhelming void force invades the spirit tree, attempts to corrupt the heart via the enslavement of Foli. Mortals manage to get Foli to betray Vindicus, has her godly powers consumed by Vindicus, but lives. The heart remains safe, but everyone evacuates the isles as it falls to the void.
- 25 BE; Miklagard is assaulted by overwhelming forces, the Empire's capital falls in a matter of days.
- 25 BE; Remnants of everyone gather in Al'sel, learn of a way out buried deep beneath the Imperial capital, the heart of the voidlands.
- 25 BE; The final assault for Miklagard begins, they manage to get access to the tunnel and escape. Grauzu, the Mimic and Eliza stay behind to hold Vindicus off.
- 25 BE; The third EXODUS, and a new cycle. Vamaer sacrifices himself and stays behind.
Era Four (Fourth World)
- 24 BE; Arrival in the Fourth world, the beginning of the Fourth Era.
- 23 BE; Founding of the Kingdoms of Norheim, Mittelreik, Verseiva, Florentia, Folset and the Luk'Mali tribes. From north to south, respectively.
- 22 BE; Luk'Mali tribes attack and conquer a minor greenskin tribe in the southern islands, annexing and exiling/executring the orcish leader, Oaklum.
- 19 BE; Beginning of the great Elven wall to encircle the lands they control.
- 19 BE; City of Byrgenmyre burned to the ground by Verseivan and Florentian forces due to the presence of necromancers. Annexed into Verseiva shortly after.
- 18 BE; Aestatian colony Revenhault assaulted by expanding Mittelreik forces, the siege was repulsed after a decisive Aestatian victory.
- 18 BE; Rise of the tribe of Hatiblut, lead by a powerful Lycanthrope named Ake and begins harassing the settling Norheim.
- 17 BE; Second assault of Revenhault results in a Mittelreik victory, city is occupied and annexed into the Kingdom.
- 17 BE; Folset purges and settles the last of the goblin infestation within the grand walls.
- 16 BE; Failed magecraft experiment in Mittelreik causes widespread damage in Verseiva, threatening the kingdom with famine. Tensions rise.
- 16-13 BE; The Dark elf civil war begins, with the reigning kingdom attempting to exterminate their mutated, crystalline cousins.
- 15 BE; On the brink of war the newly named Reiklands (Formerly Mittelreik) meets with Verseiva, concessions granted as the Reiklands lose the city of Holzgard and border adjustments finalize at the natural bend of a river.
- 15 BE; Holzgard renamed to Palmela following its annexation.
- 14 BE; Dark Elves call for aid from mercenaries of the surface, roving bands of soldiers flood into the depths to assist in ending the civil war.
- 14 BE; Revenhault seized by the former Aestatian soldiers in a revolt, causing a brief bout to retake the city.
- 13 BE; Dark Elf civil war ended, Kingdom wipes out the mutants and peace returns to the underground.
- 12 BE; Exiled Hanese soldiers set up a new country in the north to challenge Norheim; the Zheng Khanate.
- 12 BE; Ake is slain by Freydis in a final battle, ending the Lycan threat in the north.
- 11-9 BE; Taking advantage of perceived weakness, the Khanate declares war upon Norheim. The Duchy of Rivedora within Verseiva joins the war on Norheim's side due to the Duque Gabriel being married to the ruling Jarl Hilda.
- 10 BE; Near the plains of Yan'Sha, a 3 day battle occurred, ending in the retreat of the Zheng from the city of Yan'Sha after it was rigged with explosives.
- 10 BE; Yan'Sha is detonated, the city burns to the ground, taking the Duque Gabriel with it.
- 9 BE; A silent Armistice is made, unknown causes collapse the Khanate from within, the people scatter to the winds.
- 9-4 BE; Beginning of the Foli war against mortalkind.
- 8 BE; Twelve pillars erupt from the land, causing divine energies to be blocked to the mortal realm.
- 7 BE; Battles at the pillars ensue, resulting in defeats for the mortals as they can't get access to the pillars to destroy them.
- 6 BE; The first pillar crumbles under the combined weight of Folset and the Reiklands, the battle for the other pillars continues.
- 6 BE; Revenhault is leveled by a massive skeleton known as Gargantua created by Foli.
- 5 BE; Battle of Oleiros occurs as a pillar rises within the city. Sterk and Veltes lead the way with the Mortals vs Foli, results in the capturing of Sterk and severe wounding of Veltes, but the Pillar is destroyed.
- 5 BE; The last pillars are destroyed, and the final tower forms in the center of the world.
- 4 BE; The mass assault on the tower begins, Gargantua is defeated and the people rush inside. Some stay behind as Sterk's forces surround the tower and lay siege from the outside.
- 4 BE; Foli is defeated by Alavara by betraying her trust and harming her invincibility with the forged weapon Sunspear, is turned to a shard and banished to Vikret's realm by Mikael Merrigold.
- 3 BE; Instability and tensions rise between Folset and Verseiva. Nothing comes of it.
- 3-1 BE; The Dragons reawaken from their slumber and split the continents into three, causing the fourth EXODUS.
- 3 BE; It is decided the only way out is to re-activate the twelve pillars, and use the world creation tool Foli held in the tower.
- 2 BE; A campaign takes place by the Reiklands in the north to reestablish six pillars. The dragons attempt to stop them, to no avail.
- 1 BE; The last pillars are erupted despite the resistance of Vassas. The portal to the tower reopens, and after losing to Tempis are allowed through after the outside is advanced 2000 years into the future to re-establish habitability in their old home.
The Interregnum and Post Revitalization (BE to AE)
- The Dragons continue their fight as the world around them shatters to pieces. As the conflict escalates further to engulf the other continents, the Pantheon steps in and silences them, putting them back into their slumber. The chosen remain alive and awakened as punishment for their interference with the mortals.
- The other nations of the world focus internally, attempting to solve their problems so as to not suffer the same fate as Aversia.
- A large period of unmoving events occur, as everyone looks upon the ruined Aversia with terror. Life continues for many centuries uneventfully across the world, until the cogs begin to turn.
- Generation after generation of Pharaohs pass in Ayinar with the greenskin threat only growing more severe. In response, Pharaoh Atum re-institutes slavery for greenskin races only, in an attempt to cull their numbers.
- Honji undergoes its centuries of peace with the Empress for a long, long time. Eventually, all good things must come to an end, even for the rising sun of the empire. Internal court conflicts begin to start due to uppity and complacent nobles worrying about the now rapidly aging Empress.
- In the lands of Bannesiel, The von Ruden family has been overthrown by a Hestark family, lead by a man named Otto von Einar.
- Pharaoh Atum's policies carry success, fit with his more militaristic style of ruling, many old abandoned settlements infested with greenskin tribes are pushed out, and the settlements rebuilt with orcish labor for Yusati hands.
- The nobles of Honji begin to take more local power, while the aging empress becomes less and less capable of doing administrative work within the empire due to her advanced age and focus upon the capital city.
- With his newly found powers, King Otto begins a full scale inquisition of the cursed people within his lands, but this quickly leads to a civil war when most of the nobility is found to be just as cursed as their old king. Two major battle are fought, both in favor of the King.
- Battle of Lugengrad, King Otto I [11,000 Infantry, 5,000 Cavalry, 2,000 Archers.] - Rebel King Raul [8,000 Infantry, 2,000 Cavalry, 1,500 Skirmishers, 750 Lycanthropes.] Pyrrhic Victory: *King Otto. NOTE: Major casualties caused by unknown threat of Lycanthropes.
- Battle of Sifeldorf, General Aldert [4,000 Infantry, 2,000 Cavalry, 1,500 Archers.] - Rebel King Raul [7,500 Infantry, 1,500 Cavalry, 500 Skirmishers, 200 Lycanthropes.] Decisive Victory: General Aldert NOTE: Raul slain in battle by Aldert in a duel.
- As peace and prosperity begins to set in through multiple generations, the people of Ayinar see an unprecedented level of power that has not been reached since ancient times, and Atum is heralded as the mortal aspect of Vikret, and the people's salvation.
- Within Honji, a small revolt erupts within the empire-the first in over three-thousand years, and marks the end of the Hanese golden age. Many forces within the courts now begin to no longer unite together for the favor of the empress, but work against as they gather support for their local powers. One battle is fought.
- Battle of Tianjui, Daejang Dae-Hyun [120,000 Infantry, 40,000 Cavalry, 75,000 Archers.] Rebel Warlord Jung-Hwa [23,000 Infantry, 8,000 Cavalry, 5,000 Archers.] Overwhelming Victory: General Dae-Hyun NOTE: Overwhelming numbers in the Grand Hanese Army snuffed out the revolt before it could ever take off.
- While the King Otto inevitably wins, he does so with extreme losses to manpower, and depopulation is rife throughout the land as much of the population was purged due to their curses.
- Aestatia solves its internal civil war, with the republic emerging victorious. The top general, a man named Octavian is named the first Consul of the second Aestatian Republic. The battle of Eretnum seals the fate of the empires forces.
- Battle of Eretnum, General Octavian [16,000 Infantry, 4,000 Cavalry, 4,750 Skirmishers.] Emperor Marcus [23,000 Infantry, 8,000 Cavalry, 6,000 Skirmishers.] Decisive Victory: General Octavian NOTE: Use of higher ground and out-pacing the Empire's forces allowed the exhausted men to fall like ants when the battle truly began. Emperor Marcus Slain on battlefield.
- In Belinard, merchant and pirate lords rise and fall every day. Even after two thousand years, not much ever changes in this chaotic archipelago.
- The renewed militaristic identity burns in the Aestatian people, and the invasion of a far away land called Mycthenia is undertaken, with the lands being partially annexed into the Republic after the battles of Hieraclia, Tarsopolis and Caledocia.
- Battle of Hieraclia, General Octavian [20,000 Infantry, 8,000 Cavalry, 12,000 Skirmishers, 6,000 Mycthenian Auxiliaries.] General Koltrad [12,000 Infantry, 4,000 Cavalry, 6,000 Archers.] Close Victory: General Octavian NOTE: Mycthenian army inflicted major casualties and managed to retreat in order with moderate losses.
- Battle of Tarsopolis, General Atrius [16,000 Infantry, 6,000 Cavalry, 9,000 Skirmishers, 1,250 Mycthenian Auxiliaries.] General Koltrad [10,000 Infantry, 2,000 Cavalry, 4,000 Archers.] Decisive Victory: General Koltrad NOTE: Ambushed the Aestatian forces as they neared the city of Tarsopolis. Only 2,000 Survivors.
- Battle of Caledocia, General Octavian [15,000 Infantry, 5,000 Cavalry, 7,500 Skirmishers.] General Koltrad [8,000 Infantry, 3,500 Cavalry, 5,000 Archers.] Close Victory: General Koltrad NOTE: General Octavian called an organized withdrawl as the crown of Mycthenia signed a treaty annexing the western shores to Aestatian control.
- Returning home with a triumph, internal strife within the senate while he was away begins to have light murmurs of another civil war, and Octavian is named Dictator for life by the loyal senators to deal with the problem as he sees fit. A purge begins within the senate and ends only when Aestatia is safe to his mind. This decimates the aristocracy.
- Generations later, all the power built within Ayinar turns to naught when during the rule of Pharaoh Kutal, the greenskin slaves revolt, and the now ill-trained and complacent military fails to stop them as multiple new settlements are razed to the ground. Massive damage occurs within the capital city, killing thousands before the threat is quelled within it.
- A son is born to Octavian, named Trajanus.
- The final conquest of Mycthenia begins for the Aestatians, with General Octavian bringing an overwhelming force to defeat the legendary General Koltrad. Mycthenia is annexed into the Republic after the siege of Mycthen.
- Siege of Mycthen, General Octavian [65,000 Infantry, 24,000 Cavalry, 36,000 Skirmishers, 20,000 Mychtenian Auxiliaries.] General Koltrad [24,000 Infantry, 10,000 Cavalry, 12,000 Archers.] Close Victory: General Octavian NOTE: Most of General Octavian's army was defeated, but traitorous generals within the walls opened the gates for the better trained Aestatian forces. General Koltrad died after ten stab wounds pierced his body, and thirteen Aestatians lay dead.
- While still mostly stable and unmoving like the great meteor which makes its capital since the revolt, instability begins to draw cracks in the eternal empire from within. The Empress is managing to keep it together with the last of her power.
- The Pharaoh executes all greenskins, revolting or not and bans their slavery. Civil unrest follows as construction and work slows to a halt. The Pharaoh is soon deposed in favor of his brother who renews the laws, but this does not stop the rapid collapse of centuries of progress.
- Only fourteen years of age, Octavian is assassinated by traitorous senators, and Trajanus is thrust forth as the heir to an already dying republic due to the corruption within the senate.
- King Otto passes away in his sleep peacefully, though there is the suspicion of foul play. His son, Konrad ascends to the throne, and recovery efforts continue within the continent.
- The new emperor of the second Aestatian Empire is born into the realm at age fifteen by the senate. Stability and internal peace rapidly rebuilds the battered nation due to the policies of Trajanus himself and his loyal advisers, and they return to a status and symbol of great power, rivaling that of Honji itself.
- The Pharaoh is assassinated, and his brother, once deposed-becomes Pharaoh once again. Under his leadership they salvage some of what was lost, and begin a period of internal stability once more.
- War breaks out between Aestatia and Bannesiel for conquest of fertile islands rich with resources between the two, and ends after two decisive naval victories in Aestatias favor. The treaty of Grundorf is signed, and the islands are annexed into the Empire.
- Battle of Ultgard Coast, Admiral Earnest [125 Ships.] Admiral Maximus [75 Ships, 50 Transports.] Decisive Victory: Admiral Maximus NOTE: Aestatian ships were much stronger due to the addition of Cannons in most of their Quadrireme ships.
- Second Battle of Ultgard Coast, Admiral Earnest [67 Ships.] Admiral Maximus [72 Ships, 50 Transports.] Decisive Victory: Admiral Maximus NOTE: The entire Bannesiel fleet was sunk during this battle, ending any contest for the region.
- Soon after this humiliating loss, Resistance movements of cursed entities results in massive cults spreading all across Bannesiel, and the fate of the continent yet again hangs in a precarious balance.
- War between Honji and Aestatia seemed inevitable as outlying islands began to be seized by Imperial forces, but due to turbulence within the court of the Empress, nothing comes of it and the islands are integrated into the Empire without resistance.
- Seeing the vast amount of time it is taking to re-create the split land, Arvora unleashes her divine power to re-seed the blasted lands, and life takes shape once more. Settlers across the world begin to make their way back. The colonies of Drakonspyre, Sarweald and Cin-Je are created.
Post Revitalization
- The Kingdom of Sarweald establishes coastal colonies along Arkolos, and Cin-Je expands across the continent of Ardemor to create the Kingdom of the Dawn.
- The first raids from Angarvunde destroy Sarweald colonies in Adelona, causing them to expand with greater security and effort.
- Sarweald colonies grow more ambitious within Arkolos, as they venture west to set a new frontier..they do not return, and further expeditions are halted when all that remained were piles of ash when others went to see the survivors.
- The rumors of dragons throughout Arkolos becomes persistent in all the colonies, and soon, a dragon the size of a town makes its way over to the city of Sarweald. Upon it a single knight in armor, and a declaration of war. This mysterious place, only known as the lands of Drakon, now embark on a war of eternal conquest. These missives soon arrive at Kingdom of Dawn as well.
- Within the span of a sept, five colonies disappear from the map, with nothing but ash remaining where they once stood. Sarweald sends a medium force to the continent to attempt to defend their final colony of Ebonsport, which leads to a battle.
- Battle of Ebonsport, Hezard, The Silent Second [One Dragon, Hezard.] Commander Haiden [6,000 Infantry, 2,000 Cavalry, 3,000 Archers.] Decisive Victory: Hezard The Silent Second. NOTE: The city itself was mostly spared, but every soldier was wiped out by Hezard or his dragon Liqwd with previously unseen power.
- Ebonsport was conquered, and made the first hold of Drakonspyre that was not the capital itself. The first of many conquests, with Arkolos secured, the Emperor looked northward to the Kingdom of Dawn.
- Wasting no time, The emperor himself on his Dragon Jango arrives in the only port city in the Kingdom of Dawn, Haizhou, and initiates battle with the garrisoned forces there.
- Battle of Haizhou, Aurelion [One Dragon, Aurelion] Commander Shan [2,000 Infantry, 4,000 Archers, 5,000 Aervani Warriors.] Decisive Victory: Aurelion NOTE: The city of Haizhou was razed to the ground by Jango, Aurelion's dragon, and all survivors slaughtered soon after as he was allowed to feast within the city.
- Seeing the destruction capable by a single man, the leader of the Kingdom of Dawn, who's name has been lost to history due to the scorching of any record of him, created the largest force the continent would ever see on its own soil to march and defeat Aurelion, who now rested in Haizhou's ruins. In response, and perhaps a show of power, all of the twelve Drakonspyre knights arrived for the battle.
- 2nd Battle of Haizhou, Emperor Aurelion [12 Dragons, 12 Riders] King of the Kingdom of Dawn [20,000 Infantry, 12,000 Cavalry, 30,000 Archers, 15,000 Aervani Infantry.] Decisive Victory, Emperor Aurelion NOTE: Eight dragon riders were used in the battle, including Hezard. All enemy forces were destroyed or routed. The King did not survive. Three dragons were wounded.
- Following the 2nd battle of Haizhou, Aurelion ordered the forced relocation of all Kingdom of Dawn settlements to the now reconstructing Haizhou. The cities themselves were to be destroyed and all history of the kingdom was to go with it.
- Upon inspecting the utterly defeated Kingdom, Hezard spoke three words to Aurelion. "Kingdom of Dusk." One of the few times Aurelion was noted to smile, and even breath a chuckle.
- As the Kingdom of Dawn was utterly defeated to the north, a small enclave managed to hide and create a village deep within the pines of the northern forests. They remain alive to this day.
- Sarweald, seeing the final defeat of the Kingdom did not sit idle. Ever since the defeat of Arkolos, it invested heavily into ballistae and archer-based garrisons all around the colonies, including the city itself. They were never able to be tested properly.
- Aurelion sought to finish the fight with Sarweald as simply as the Kingdom of Dusk. The Dragon riders bypassed the colonies, heading straight for the capital. King Harren saw this, and rallied every mercenary and soldier-militia, even, he could find. Together, south of the now aptly named river of fire, the battle was fought for control of Adelona.
- Battle of the River of Fire, Emperor Aurelion [12 Dragons, 12 Riders.] King Harren [12,000 Infantry, 6,000 Cavalry, 16,000 Archers, 20,000 Militia.] Decisive Victory: Emperor Aurelion NOTE: The bodies and ash that layered the ground after the defeat is rumored to have caused the fungal biome to appear near the mountain range.
- After the defeat, Sarweald submitted to Drakonspyre rule, and all of their colonies were relegated back to the city itself. The provinces were now ruled under a single, ambitious banner of the Drakonspyre Empire. The river where the battle was fought was then aptly named by the people of Sarweald, as they could see the reflections of the battle from the city itself..including the aftermath.
- In the northern wastes, the survivors of the split cover the fields, mutated and disillusioned toward the terrifying reality they now live as they awake from a long slumber. The settlement of Angarvunde is built to centralize their people, whom soon adopt the identity of notorious, mutated raiders.
- For over three centuries, nothing changed. Drakonspyre consolidated its rule, and colonists from the capital formed villages and cities all over Aversia. That was, until the day known simply as the Great Destruction, when the Prime-Evil K'Daai erupted from the largest volcano in the nine circles. The empire after the fall of the capital was devastated, and the Emperor assumed dead. Everything began to fall apart.
- Sarweald, about a Tsel later, declared its independence, and forcefully relocated all Danakov of Drakonspyre from Adelona and Ardemor back to Arkolos. Not long after, a decree from the emperor, within the ruins of the capital, called all citizens back home. Somehow, the Prime-Evil was contained beneath the circles once more, and the Emperor alive and well.
- From this point on, Sarweald assumed the Empire destroyed and instituted a republic government to better run the nation, as a monarch could not be agreed upon to rule it. For a century, peace ruled, except for the occasional raids of Angarvunde, whom blossomed into a threat that kept anyone and everyone out of the northern wastes.
Era Five (Fifth World)
- 1 AE; The Aversians arrive once more into the world at the Spirit Isle after two-thousand years, whom are greeted by the Avatar of Arvora and the Demi-Servant Erika. They are told the brief summary of the past two-thousand years since they were away.
- 1 AE; Erika makes a deal with the Republic of Sarweald, selling her a few ships to allow the Aversians to explore their new home. The first leads to Adelona, and to the port of Sarweald itself. In the lands of Adelona, the Reiklands, Shogunate of Zheng, The Heartlands and the Duchy of Gravemont are formed, alongside a small hamlet named Sanctuary.
- 1 AE; Expeditions to Ardemor find the lost Pine Village, the Aversians are met with surprise and some hostility. Further colonization allows the creation of the Kingdom of Boleira, The Skjøldfólk and the Mundas'Ranaz tribe.
- 1 AE; Drake Annex, the leader of Sanctuary, and a high ranking officer of the Shogunate duel due to a dispute about a punishment dealt to his son. This leads to increased tensions between the two factions.
- 2 AE; An expedition to Arkolos discovers the empire alive and well within the city of Drakonspyre, and the Sarweald forces are wiped out. Further colonization of the continant forms the Archduchy of Avalon, the Kingdom of Ara'Sil and the County of Holmsgard.
- 2 AE; The Islands surrounding the continents are then settled last, with the Vallis Academy, and secretive Illysari.
- 2 AE; A brief skirmish erupts between the Heartlands and Duchy of Gravemont, resulting in minor casualties over military access issues. This ends in a stalemate, with Gravemont eventually repulsing the Heartlands.
- 2 AE; The increased tensions following a variety of other minor issues and reasons hidden behind closed doors results in the beginning of the Zheng-Sanctuary war, with the Heartlands, Illysari and men purchased from the Duchy of Gravemont supporting them. Sanctuary reached out, and the Archduchy of Aveyron, the Reiklands and minor support of Ara'sil in the form of selling ships to Aveyron.
The World of Aethius • The Multiverse of Aethier |